Vai al contenuto

Ryudo

Troll
  • Numero di post

    8212
  • Iscritto dal

  • Ultima visita

  • Giorni Vinti

    15

Tutti i contenuti di Ryudo

  1. Ryudo

    [PS3] Tales of Xillia 1 & 2

    Cristo, hanno ciucciato oggi 99.99 €, se spediscono il 9 c'è da incazzarsi.
  2. Ryudo

    [PS3] Tales of Xillia 1 & 2

    Oggi hanno prelevato i soldoni per la collector edition. E' pure arrivata una mail di conferma che annunciava la DISPONIBILITA' dell'edizione e l'imminente spedizione. La tua copia di Tales of Xillia: Milla Maxwell Collector's Edition è disponibile! Procederemo alla spedizione e all'addebito del tuo ordine secondo le informazioni che ci hai fornito. Ma non usciva il 9 Agosto?
  3. Ci sta, ci sta Bisognerebbe cambiare il nome in Lurkchan
  4. Ryudo

    Estate 2013

    ...ABBESTIA
  5. Ryudo

    Dynit - Novità e discussioni

    Tsk, Tsk, Tsk.
  6. Ryudo

    Dynit - Novità e discussioni

    Per cattare AO ci voleva un bel coraggio....
  7. Ryudo

    Dynit - Novità e discussioni

    Ko è il nuovo Makishima, non puo non tornare
  8. Ryudo

    [PS3] Tales of Xillia 1 & 2

    Boh? Intantio pensiamo all' uno
  9. Ryudo

    Psycho Pass

    Come iniziare bene la domenica.
  10. Ryudo

    [PS3] Tales of Xillia 1 & 2

    A quanto pare sono rimasti soddisfatti dei preorder di Xillia 1 ( ? )
  11. Fa cagare, mesi di attesa per una sigla che non spigne.
  12. Ryudo

    Estate 2013

    LOL
  13. Ryudo

    JRPG - Topic ufficiale

    Dillo a me Pornofap ediscion spero!
  14. Ryudo

    JRPG - Topic ufficiale

    Per ora mi consolo con Xillia ICHI, poi Baba-san ha detto che se ICHI vende arriva pure NI
  15. Ryudo

    JRPG - Topic ufficiale

    E' il tales più brutto della storia LOL Ecco cosa c'è scritto nelle note della patch : Message from throughhim413 This game is terrible. The graphics are terrible, the story is terrible, and the programming is terrible. The characters and music are okay. Sometimes. As ridiculous as the game appears on the surface, let me assure you that it is many times worse under the hood. The way this game was cobbled together, particularly the menu, still baffles me. It's difficult to find a game with plot twists that are either so blindingly obvious or so blindingly stupid that you can't help but laugh at every turn. Truly, Tempest runs the gamut of cliches, even for a series as cliche-ridden as the Tales series. If I had to say what the best part about Tempest is, it would be that it's short. It mercifully took me less than 20 hours to do everything the game had to offer. For the sake of our sanity, Kingcom and I established a rule very on. The rule was simple - do not try to fix the game. If I've somehow been unclear up to this point, Tempest is a deeply flawed game. There are countless things that we could have fixed, given enough time and energy. But our time and energy is limited and we had to draw a line to prevent this joke project from taking more time than was necessary away from more worthy projects. Short of recreating the game from scratch, we could not make Tales of the Tempest a better game. We'll leave the remakes (or reimaginings) to Namdai. Our goal, rather, was to present Tales of the Tempest as it is. We did our due diligence as a team, of course. I went to the same lengths to localize Tempest as I do any game I work on. From the outset, Tempest lacks the depth and breadth of its better-planned brethren, so the translation was much easier by comparison. No great amount of research was necessary, nor were multiple editing playthroughs. To spare Yuli and Sarah, I made the decision not to go through the same exhaustive editing and proofreading phases that I did for Innocence. My hope is that the beta testing ironed out any errors that still remained, but should any slip through the cracks, I deserve the blame for that decision. Thanks to Kingcom and StorMyu for taking on the daunting task of understanding this game and taming it. I hope you didn't learn anything from this game's developers. This project was never supposed to take as long as it did, but thanks for sticking with it. Thanks to the beta testers who suffered through this game for the sake of improving it. Finally, thanks to the community who put up with radio silence for the better part of the last two years. I hope this release proves that silence isn't always a sign of inactivity. I know that I am not alone when I say that it is with great satisfaction that I put this project behind me. Enjoy the game as best you can, if nothing else, as an example of how spreading your resources too thin can result in a game with a lot of breadth but no depth. And failing that, then I hope you'll look forward to our future projects. @Muflo: Questo era l' UNICO Tales che doveva rimanere perduto (Legendia, purtroppo, l'hanno già localizzato)
  16. Ryudo

    JRPG - Topic ufficiale

    Come hanno osato tradurre Tempest? :lolla: :lolla:
  17. Kon ha detto che " un gliela fa" a fare una secando sison..
  18. Ryudo

    Yamato Video - News

    Mercato? QUALE mercato?
×
×
  • Crea Nuovo...

Informazione Importante

Procedendo oltre nell'uso di questo sito, accetti i nostri Termini Di Utilizzo