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[Ps4/X-One] Final Fantasy XV - Backstreet Back All right


Fencer

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  • 3 weeks later...

Nuovi concept art per il gioco, tra cui quello di Leviathan. Le evocazioni avranno più "personalità" e un ruolo fondamentale nella trama, addirittura Leviathan è... femmina. Già. Probabilmente parleranno. La città ispirata a Venezia si chiama Altissia.

 

http://www.siliconera.com/2015/08/29/final-fantasy-xvs-leviathan-revealed-to-be-female-and-concept-art-details/

 

Sono stati diffusi dettagli sul fatto che si potrà guidare la regalia (un minigioco):

 

http://www.siliconera.com/2015/08/29/final-fantasy-xv-details-on-how-youll-get-to-cruise-on-the-regalia/

 

E si è saliti sul van dell'annuncio dell'annuncio: la data di uscita verrà annunciata a Marzo 2016. 

 

http://www.siliconera.com/2015/08/29/final-fantasy-xvs-release-date-will-be-announced-in-march-2016/

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  • 3 weeks later...

Trailer Dawn 2.0 (dopo la demo pure i trailer 2.0)

 

 

http://www.siliconera.com/2015/09/16/final-fantasy-xv-gets-updated-trailer-new-screenshots/

 

 

Intanto segata la versione PsVita di Agito.

 

http://www.siliconera.com/2015/09/16/final-fantasy-agito-for-playstation-vita-gets-cancelled/

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Flood di informazioni e filmati.

 

Location hunting:

 

 

http://www.siliconera.com/2015/09/18/final-fantasy-xv-devs-brave-great-outdoors-search-inspiration/

 

Chocobo e pesca:

 

 

Informazioni sul gioco:

 

  • They’re considering adding Gilgamesh and others into the game via DLC.

 

  • Chocobos can be called with a whistle, so you won’t always have to go to the Chocobo Post to get them. They will be rentals and can be rented out for several days.

 

  • The Chocobo will follow you around when you’re not riding on them, but will leave after a while. But no worries, they’ll come back if you blow the whistle.

 

  • There won’t be any double jumps in Final Fantasy XV, but there will be aerial combos.

 

  • Final Fantasy XV will feature various mini-games, called “Activities,” such as fishing, Chocobo racing against NPCs, and more.

 

  • There won’t be a Chocobo raising/breeding system like in Final Fantasy VII, but there will be a way to track which Chocobo you’ve been riding, along with special buffs such as increased speed.

 

  • Hajime Tabata said that if they’re able to add things into Final Fantasy XV, they will—even if it means having to do so through DLC.

 

  • Should they add content [features, mechanics] to the game via DLC, it will always be for free. For example, if they are to add airships through DLC, it will be a free download.

 

  • There will be a variety of familiar magic for Final Fantasy XV, and one brand new “main” magic.

 

  • Guns won’t have combos similar to regular weapons, but they will have rapid fire shots, and will require reloads. Think of them as traditional gameplay with guns in other games.

 

  • There will be a variety of lures for fishing, and Square Enix are considering adding special rods that you might be able to get from certain NPCs.

 

  • Hajime Tabata says that Final Fantasy XV’s CERO rating will be at around CERO B or C, around ages 13 and up.

 

  • There will be a variety of foods that you can cook up, along with cooking skills.

 

  • You’ll get something for defeating Archaeans (Summoned Beasts,) as in something to prove that you beat them, and will sometimes get to “borrow” their power after doing so.

 

  • There are plans to have other languages (voicing) to be available via DLC.

 

  • There will be scenes that show Lunafreya fighting, but that’s all they were able to say for now.

 

  • Players won’t be able to equip sub-weapons, but other party members will be able to. For example, Gladio can equip a shield. Players can rotate through various weapons, but party members will switch through their sub-weapons.

 

  • The “Black Chocobo” isn’t just a regular Chocobo, please be excited.

 

  • You won’t be able to go inside all of the buildings, but there are plenty you will get to enter.

 

  • Tabata would like to add stuff like background stories of when the characters were in high school, and other similar episodes. He’d like for fans to be able to see more of the characters from when they were younger, so they can get to know them better, rather than just from what’s going on in the current story.

 

  • “Cidney” is the Japanese name. “Cindy” is the English name. Tabata calls her Cindy while speaking to the Western media, and vice versa

 

  • There will be more music and changes to the game. For example, you’ll get a different song while dashing on a Chocobo.

 

  • After a long while of consideration, Square Enix dropped the idea of having Moogle in Final Fantasy XV; however, if there’s enough demand for it, they’ll find a way to put them in the game.

 

  • There won’t be any Limit Breaks from Final Fantasy VII in the game, but there will be something similar.

 

  • When fields are connected, there won’t be any required loading time while traveling. There will, however, be some when the story moves you from place to place.

 

  • More details on Final Fantasy XV, such as character or monster profiles, will be revealed periodically before March, when they’re expected to announce the release date of the game.

http://www.siliconera.com/2015/09/18/final-fantasy-xv-director-on-chocobos-moogles-and-more-from-the-tgs-2015-atr/

 

E su alcuni personaggi:

 

Here’s what they had to share via tweets:

 

  • The Niflheim Empire has achieved world domination — except for the Kingdom of Lucis, who has defied them with the crystal’s power
  • King Regis is the crystal’s current guardian, and he too can wield weapons from thin air. In his youth he fought beside Cid and General Cor.
  • Wondering why Regis has aged so dramatically? It lies in the need of his energy to maintain the shield around Lucis.
  • Sadly, Noctis’s mother and Regis’s queen actually died when Noctis was still an infant.
  • Luna is a highly revered "oracle," with the ability to talk to the gods. She is the youngest oracle ever.
  • Also, what’s that double-sided spear Luna is holding?
  • Luna lives in Tenebrae, a city under Niflheim control that has some autonomy thanks to her role as oracle. 
  • Luna is courageous—unfazed, even when surrounded by the Niflheim soldiers, as she possesses extreme inner strength.
  • Luna and Noctis made a promise as children. We aren’t saying what yet, but it connects to the story.
  • In the new artwork of Luna, there is a “black haired woman” behind Luna. Her name is Gentiana and she plays an important role.

 

http://www.siliconera.com/2015/09/18/final-fantasy-xv-details-lunafreya-king-regis-and-reveals-the-black-haired-woman/

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Faccio un riassunto:

Se fanno un gioco di merda, chiudono battenti.

Fine.

 

lol, comunque

 

Dal gioco saranno tratti un film ed una serie anime. La serie anime sarà incentrata sul gruppo di Noctis e vedrà alcune scene indedite nel gioco. Il film, in CG, sarà incentrato sul padre di Noctis pre-storia-del-gioco.

 

 


Lena Headey, attrice conosciuta soprattutto per il suo ruolo nella serie televisiva Il Trono di Spade, doppierà LunafreyaSean Bean, che ha recitato nello stesso Game Of Thrones e ne Il Signore degli Anelli, doppierà Re RegisAaron Paul, conosciuto per il suo ruolo nella serie Breaking Bad, doppierà Nyx, personaggio che apparirà soltanto nel film nel ruolo di personaggio principale al quale Re Regis ha affidato un compito speciale.

 

Stand By Me sarà il tema del gioco.

 

Sono apparsi anche il Saka ed il Nobuo, dicendo che ripongono fiducia in SE(li hanno pagati, evidentemente).

 

E' già disponibile una demo sul PSN che vedrà  un giovane Noctis incontrare l'Epser Carbuncle(è l'unico modo per ottenerlo. Nel gioco non sarà possibile)

 

Le edizioni disponibili sono due(più il gioco in solitaria). Una da 90€ con Steelbook con disegno di Yoshitaka, Il Buray del film sulla vita del padre di Noctis e DLC Vari. La versione pornolusso costa 270€ ed include una Playarts Kai di FFXV, I BR dell'anime(da 5 episodi), il BR del Film, Artbook da 192 pagine, OST. Ed il gioco in ambedue le versione :giggle:

 

Edit: Mi son dimenticato di dire che verrà inoltre prodotta un Audi uguale a quella del film(anch'essa Audi). Sarà un modello esclusivissimo, difatti ne verrà prodotta solo una. E verrà messa in vendita(così si legge).

Verrà inoltre lanciata una linea di vestiti "cosplay"

 

Edit 2: Dove disponibili, non attivate i sottotitoli italini se non volete bestemmiare. Sono abbastanzi scazzati(almeno, nel trailer della demo lo sono )

 

 

Trailer vari:

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In the meantime, Siliconera dopo il record di 9 articoli su FFetc nel giro di due giorni (uno piu' inutile dell'altro)

Chiamali fessi :°_°:. Avendo una mole non indifferente di utenti, suddividere gli articoli è utile. Poi se gli articoli sono inutili(notare utile ed inutile), è anche meglio, così lavorano meno. Più aritcoli = più click = siamo meglio noi :giggle: Modificato da Chocozell
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Novità da un'intervista di Tabata a Gameinformer:

 

  • When the team was starting Final Fantasy XV, the brand image wasn’t very clear.

 

  • Tabata believes the franchise can’t move forward without setting pride aside – he knows fans still have hope in where the series could go.

 

  • Tabata and his team at Business Division 2 identified three core qualities they believe define the FF brand: challenging the status quo, providing an exceptional experience and using cutting-edge technology. He thinks FFVII was the last game in the series to use all three points. FFXV is a make-or-break moment – a chance to bring back lapsed fans and new ones into the fold.

 

  • When moving to FFXV, the game disconnected from Fabula Nova Crystallis. Additionally, Stella from Versus XIII was shifted significantly and while the team tried to keep as much as they could from the original concepts they took this opportunity to shape XV into a full range of imagination.

 

  • FFXV‘s story focuses on friendship, destiny and legacy.

 

  • As soon as you start the game there is a battle in a location yet to be revealed. This is similar to FFII where you start the game right with a boss battle. It also acts as a tutorial before going into chapter 1.

 

  • Chapter 1 picks up right after the opening sequence with Noctis and friends on the road to Altissia. The Regalia breaks down in the region of Leide and the party has to get out and push the car to the nearest station. This is the first area where players will encounter the open world.

 

  • Early on Noctis and friends meet both Cid and Cidney and she tasks them with several quests while the car is being repaired.

 

  • Fantasy based on reality idea is still intact – at the Hammerhead station an instrumental version of Neil Young’s “Heart of Gold” can be heard playing in the background.

 

  • The beginning of the game is said to be heavy with familiar imagery before bending things toward fantasy and wonder.

 

  • There are dialogue choices in the game that leave to different outcomes. For example Noctis was able to ask his friends for advice rather than asking for a discount or loan from Cidney. The reward for these options seem to revolve around status bonuses similar to eating or resting.

 

  • Combat has improved since the demo – controls are more responsive, and weapons can be swapped on the fly using the d-pad. GI saw tabs for swords, daggers, lances, firearms, shields, royal arms and elemental spells. There was also a category called machines though their purpose is unknown.

 

  • Magic spells are collected like a resource and can be recharged at various places on the map (think FFVIII‘s Draw system).

 

  • The Regalia (the car) has a trunk that acts as party storage. You may need to pay money to gas up from time to time but the cost isn’t crazy. The car radio plays remixes of classic FF themes such as “Final Fantasy.”

 

  • On your way to a destination, Prompto may ask to stop and take a photo. His pictures can be seen during camp and can be shared on social media. Should you continue to take pictures with Prompto his photography skills will improve.

 

  • All four of the main characters have special talents – Noctis can fish, Ignis can cook and Gladio has survival instincts – and all of these can be “leveled up” by continued play.

 

  • When you call a summon they won’t always do the same thing. They are entities that exist in the world itself. So depending on the situation they will do different things. For example, Titan sometimes will run up and hit an enemy, sometimes he will throw boulders at the enemy and it’s possible he will even give up and leave the battle. They will also act differently in a dungeon than they will in the overworld.

 

  • The black dog seen in trailers is a faithful servant. Its name is Umbra.

 

  • Noctis and friends encounter Niflheim’s Ardyn fairly early on while en route to Altissia.

 

  • There are four quest types: for fun (fishing/chocobo racing), main story, monster hunts and regional quests. Currently there are over 200 quests in the game but the team are working to add more.

 

  • Later on you can synthesize magic to create more powerful versions like Blizzara.

 

  • Weapons can also be improved with materials collected in the world and won from battles. The main way to improve yourself, however, is through ability points which accumulate as you level up.

 

  • You have the choice on how you upgrade Noctis and his companions like strengthening auto-dodge or teaching them new commands. It’s an effort to shape the player’s play style.

 

  • Luna is the presence that supports Noctis in order for him to fulfill his destiny. She’s also the type of heroine you want to meet but can’t quite reach.

 

  • Tabata has no intention to create sequels or anything out of this. He wants people to purchase the game to be able to enjoy it for a long period of time. That doesn’t necessarily just mean additional content but other things to create an interesting experience.

 

http://www.siliconera.com/2016/04/06/final-fantasy-xv-gets-details-story-gameplay-game-informer/

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