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[PS3/PS2/PSP] Super Robot Taisen Z Saga


Maximilian

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Veramente trovo piuttosto improbabile che Akasim non sia nei paraggi e comunque, non mi ricordo se in Z1 sia stato detto espressamente che il Chaos Caper sia l'ariete.

Credo di no, comunque.

Se i nomi hanno un senso ( e per adesso ce l'hanno) Chaos Caper dovrebbe essere "capricorno"

 

 

Piuttosto queste scan con rivals non sono ancora pubbliche? >_>

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Dall'anteprima filmata con le BGM ecco una lista iniziale delle BGM:

 

http://www.youtube.com/watch?v=bpqQOvok8js

 

Dancougar's seems to be "Burning Rage", the theme it had in SRWJ and Alpha 3 (for Final Dancougar). [speriamo in Ai Yo Faraway Nda.]

 

I can't make out what Getter's is. Heats? EDIT: Seems to be.

 

Aquarion's is the first opening.

 

Code Geass's is the episode preview BGM.

 

Zambot is Zambot.

 

CCA is Main Title, I think. Anyway, same one we had last time.

 

Daiguard is Rojiura no Uchuu Shounen, aka that ear-wormy opening.

 

Kira's is Vestige.

 

Trider is Trider.

 

Turn A is, of course, Turn A.

 

Macross F is Triangler.

 

Daitarn is Daitarn.

 

Dancougar Nova is, indeed, a BGM. Maybe it's the generic battle BGM? It's used for combinations as well. [Rock Yo Mind? Non capisco una mazza nda.]

 

King Gainer is, of course, King Gainer.

 

Heero has his fucking theme, fuck yeah!

 

Orguss is Orguss.

 

Godmars is Godmars.

 

Double X is Resolution.

 

KANJITE FUCKING KNIGHT! (Shin Mazinger)

 

God Sigma is God Sigma.

 

Xabungle is Xabungle.

 

Big O is still Sure Promise.

 

Votoms is Honoo no Sadame, the first opening!

 

Baldios is Baldios.

 

Eureka 7 Movie's is a BGM.

 

Gravion Zwei is, unsurprisingly, Kurenai no Kiba.

 

BEAM CONFUSE has the theme they used for Zeta in Z1 as well.

 

Gurren Lagann is Sorairo Days. God damn the sax in the background.

 

Gundam 00 is Daybreak's Bell, the first opening.

 

Seriously, the guy playing the saxophone in the background should get kicked by a horse and die. If it's a recording, then the recording of a horse should kick him and kill him.

 

Fonte SRWG

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Struttura dei primi livelli da Serados di SRWG-G:

 

Actually the structure is

CODE

1: The Man Worth 1 Million G

2: Changing World

-----------------------------------------------------------------

↓ ↓

3A: Power Up! Mazinger Z 3B: The Meteor That Hails War

↓ ↓

4A: Coming Disaster 4B: Chaotic Battlefield

---------------------------------- -----------------------

↓ ↓ ↓ ↓

5A: We Are The Universe's Jack of all Trades 5C: Super Beast Combination! 5B: Battling

 

A = Japan Route

B = Celestial Being

 

Stage Title Origins

1: Original

2: Gundam 00 (3rd episode title)

3A: Shin Mazinger (duh)

3B: Gundam W (Operation Meteor)

4A: Dai-Guard (modified 1st episode title)

4B: ??

5A: Trider G7 (company nickname)

5C: Dancouga Nova (duh)

5B: Armored Trooper Votoms (episode 4 title)

 

Quante cacchio di split ci sono nei primi cinque livelli? Dopo queste sembra ce ne sia una per smettere la route corrente e andare a vedere l'esordio di Geass.

In più, pare che:

 

his isn't really "important" information, but apparently the Player's Bible (strategy guide from Enterbrain released on the same day as the game) covers from chapter 1 through 15, and apparently it's a total of 30 stages. It looks like there's going to be quite a bit of route-splitting.

 

For those of you who aren't familiar with it, the Player's Bibles cover only the first part of the game; the Perfect Bible, usually released a month afterwards, contains *everything*.

 

In any case, in order to have 30 stages between 1 and 15, there's going to have to be a route split with at least 3 choices. (unless they actually mean that the game will be 30 stages long in total(but I doubt it))

 

Comunque io sto con lo Shin Mazinger e poi vado a vedere come funziona il Dancouga Nova.

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NON sono 30. 30 sono quelle coperte dalla player's bible, che è una guida iniziale sempre rilasciata insieme al gioco e che copre la primissima parte dello stesso.

Non confodiamola con la Perfect Bible, che è quella che esce mesi dopo e che contiene tutto il gioco.

30 sono i livelli disponibili tra missione 1 e missione 15 (covers from chapter 1 through 15, and apparently it's a total of 30 stages,In any case, in order to have 30 stages between 1 and 15, there's going to have to be a route split with at least 3 choices. (unless they actually mean that the game will be 30 stages long in total(but I doubt it))) contando le possibili route split. Ergo, è come se si potessero scegliere due livelli differenti per ogni missione.

In più, è già stato dichiarato come questo sarebbe stato il gioco portatile più lungo mai rilasciato. E J e W superavano le 50 missioni.

Fatevi i conti.

 

EDIT: Sembra anche che il periodo di VOTOMS coperto da questo gioco vada da Roots of Ambition a Last Red Shoulder (ovvero dall'inizio a circa un quarto della serie originale più l'OVA, Pailsen Files compreso).

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Da SRWG-G, Serados e altri.

 

I'll just post this here too.

 

 

 

Protagonist and mecha's abilities change!

 

When you start the game you can set your birth date and blood type to change the protagonist's seishin set, but after clearing stage 1 you can set the capabilities of the protagonist's mecha.

 

Picture caption: Depending on whether you choose to excel in ranged or melee combat, the protagonist mecha's weapons' capabilities will change.

 

1302282179089.jpg

 

First choice is Ranged and second choice is melee.

 

(Prima scelta ci si concentra sugli attacchi range, la seconda sui melee, non ho ben chiaro se quella sia la scelta della route o semplicemente la scelta della capacità che precede quella della route. In teoria route Giappone coi SR sarebbe collegata agli attacchi melee, route Celestial Being coi RR sarebbe collegata ai ranged.)

 

SRWZ2's features (2)

The difficulty changes depending on how many SR Points you get.

 

SRWZ2's features (3)

Power up with seishin commands! Pilots have a maximum of 6 seishin commands to use.

 

http://www.nbtwnrs.net/SRW/Z2famitsu.jpg

 

Chapter 1 - The Man Worth 1 Million G

 

Crow Broust, 1 million G in debt. As the payment date draws near, in front of this desperate man appears terrorists calling themselves "WLF". Their objective: The destruction of military equipment supplier Axiom Corporation's research facilities. Will Crow, who once belonged to the special operations unit "Firebug", head for the research facility to battle the WLF?!

 

Chapter 2 - Changing World

 

Crow has become the test pilot of the Brasta to pay off his debts. His first mission is to take down the AEU's latest mobile suit, the Enact. However, before the Brasta enters the fray, mysterious mobile suits appear. Their overwhelming dominance in capability turns the situation chaotic...

 

Major robots introduced - Gundam Exia, Gundam Dynames, Gundam Deathscythe, Enact

 

Japan Route - Chapter 3 - Power Up! Mazinger!

 

As news that the "dream energy source" Photonic Energy has successfully finished testing spreads, Atami, where the research facility is located, comes under attack by Dr. Hell's Mechanical Beasts. Kouji Kabuto gets into Mazinger Z, the Super Robot his grandfather Juuzo made, to defend against the Mechanical Beasts. Aphrodite A, developed by Professor Yumi, and Crow, heading towards the Photonic Research Laboratory, fight alongside.

 

Major robots introduced - Mazinger Z, Aphrodite A, Gundam Kyrios, Gundam Virtue

 

Japan Route - Chapter 4 - Coming Disaster

 

In the midst of an event organized by the 21st Century Defense Corporation, a giant scale "Worldquake" occurs for the first time in 12 years. Mysterious beings called the "Heterodyne" appear. 21st Century Defense Corporation employees on location Akagi, Ibuki and Aoyama hop into the Dai-Guard to save as many lives as possible. There, the mystery robot Dancouga Nova arrives. In addition, Mazinger Z, Aphrodite A and Brasta follow.

 

Major robots introduced - Dai-Guard, Dancouga Nova

 

Celestial Being - Chapter 3 - The Meteor That Calls For War

 

Chasing after Celestial Being, Crow moves to North Africa. There he comes under assault from the AEU army, which would never have attacked the Axiom Corporation. The ones who attacked are backed by the Romefeller Foundation - a special unit that exists outside the regular military, OZ. Vastly outnumbered, the lone Crow is powerless. Right then appears a transformation-capable Gundam from the colonies.

 

Major robots introduced - Wing Gundam, Union Flag

 

Celestial Being - Chapter 4 - Chaotic Battlefield

 

Celestial Being stays in North Africa, aiming to take down the AEU's military base. Crow sees an opportunity and manages to break out of their detention, escaping in the Brasta. However, he gets thrust into battle, coming under attack from colony-made Gundams. Celestial Being closes in, and in this hopeless situation, the arrival of the AEU army changes everything. The colony Gundams and Celestial Being work together to hold off the attack.

 

Major robots introduced - Gundam Sandrock, Gundam Heavyarms

 

Japan Route - Chapter 5 - We Are The Universe's Jack Of All Trades

 

Winning the tender to install a Photonic Energy dynamo in Atami, while working the Takeo General Company comes under terrorist attack. Holding on with the Trider G7 and the Shuttle, the Mechanical Beast Army aiming for Photonic Energy sallies forth. To rescue them, the special squadron under the United Nations Department of Peacekeeping Operations, Crusher Squad, is called into operation. In it are not only Mazinger Z and Dai-Guard, but also the Brasta.

 

Major robots introduced - Trider G7, Shuttle

 

Celestial Being - Chapter 5 - Super Beast Combination!

 

Dragon's Hive has assembled 4 civilians to pilot the Dancouga Nova. Forced to sortie, they fight alongside Celestial Being...

 

Area 11 Route - Chapter 5 - Battling

 

Pursued by the Gilgamesh army for betraying his comrades, Chirico finds himself in Area 11's Shinjuku ghetto. His benefactor Gotho, having seen through his skills as a pilot, signs him up for a mobile weapon pilot sparring event, "Battling". His opponent is a Knightmare Frame pilot with the nickname of "Crimson Demon of the Elevens", but...

 

Major robots introduced - Scopedog, Glasgow

 

Chirico VS Kallen primo dei vari indizi di VOTOMS e Geass strettamente collegati come annunciato.

Le route split sono un casino.

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Pare siano 57 stage durante una singola route e ci siano almeno 3 diverse route ( una per ogni schieramento, in pratica i robot si dividono in tre gruppi e solo alla fine si uniscono.) Qualcuno afferma che Setsuko e Rand arrivino allo stage 9.

 

Ottime presemesse comunque, sperando siano poi confermate. Intanto stanno spuntando i primi video.

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Sembra che il Daiguard abbia 200 di armatura.

 

http://www.youtube.com/watch?v=UK49xWEdrik

 

BGM List

 

感じてKnight

今がその時だ

HEATS

宇宙の王者!ゴッドマーズ

愛の金字塔

あしたに生きろバルディオス

がんばれ!宇宙の戦士

トライダーG7のテーマ

いけ! ザンボット3

カムヒア! ダイターン3

灼熱の怒り

鳥の歌

Main Theme

路地裏の宇宙少年

21世紀警備保障社歌

空色デイズ

続く世界

聖者誕生

男の戦い

創聖のアクエリオン

紅ノ牙

漂流~スカイハリケーン

戦闘メカ ザブングル

炎のさだめ

THE UNIVERSE END M-14

鉄のララバイ

キングゲイナー・オーバー!

SURE PROMISE

閃光の中のMS

MAIN TITLE

JUST COMMUNICATION

思春期を殺した少年の翼

RESOLUTION

ターンAターン

vestige~ヴェスティージ~

DAYBREAK’S BELL

FIGHT

COLORS

Previous Notice

Elegant Force

トライアングラー

射手座☆午後9時 Don’t be late

ダイアモンド クレバス

星間飛行

アイモ

What’s bout my star?

 

Confermati Ima ga sono toki da e Tori no Uta

 

Lo ScopeDog fa schifo, ma prevedibilmente Chirico dovrebbe compensare.

Gurren Lagann arriva con Xabungle.

L'Exia pare sia una bestia.

Gli Zeuth dovrebbero cominciare a comparire nello stage 15.

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i 6 fimati di quest'utente hanno tutta roba da Z2

 

http://www.youtube.com/user/yunyu20#p/u/2/XV2WT5tzAn8

 

 

edit: also, Boss non ha doppiatore, indice che probabilmente il finale(ma probabilmente tutta la seconda parte, iniziando dal monologo di Ashura) di Shin Mazinger sarà lasciato a Z2-2

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JWR44.jpg

 

 

Confermati i tre Red Shoulder da Last Red Shoulder.

 

Qualche impressione:

 

 

So not two seconds after Mazinger is first fielded we get this exchange.

Professor guy from Shin Mazinger who I don't remember his name: Get them Kouji! The finishing power! It's name is.....

Sayaka: It's name is......

Shiro: It's name is.......

Crowe: It's name is......?

Kouji: Uwwaaa Rocket Punch!

 

I have it in my hands now.The Special Z-II Box feels quite high quality, made of thick cardboard with a nice glossy, textured surface and doesn't bend easily. The story digest is a wonderful full-colour booklet with a detailed recap of both Rand and Setsuko's routes. The manual is 50 pages long.I don't think CC is playable, probably a support pilot at best.Also, playing off the memory stick is great because the load times are pretty much non-existent. Really want to know what Kamina and Simon say when they see the other mechs arrive to help them in stage 10

 

 

Also if you fully upgrade Godmars, you can use the combination instantly instead of waiting for 140 moral.

 

Metto questo video giusto per due cose:

1) Il nuovo Koshiryoku beam

2) Il Godmars praticamente non è animato e credo sia stato fatto per scelta dato che il Gaia è invece ben fatto.

 

http://www.youtube.com/watch?v=9IFBi0ppfYs

 

Qui c'è la intro, non ho notato lo Strike Freedom, il Dancouga, il Nu Gundam, lo Z Gundam, lo Zambot e il Trider, ma tre quarti del cast ci sono.

 

http://www.youtube.com/watch?v=qytIz9MYtPs

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